Logo build
- Size
- 1920×1080
- Frame rate
- 30 fps
- Length
- 4.7s
Four squares gather, fly along their own diagonals and lock into a mark, with the shadows landing late.
Make your own logo build animation
Assembles a logo out of its own parts and locks them into place, so the shape explains itself on the way in. Say a sentence like the one below and your agent writes you a different one — free, in your browser.
Say this to your agent
>Build our mark out of its four pieces and lock it.
Or ask for a different one
Not settings — each one builds something else.
>Build the mark, then have the wordmark type itself out beside it.
>Assemble the logo from the outside in instead of piece by piece.
>Build it, hold it, then take it apart again for an outro.
What it worked out on its own
Every piece pulls back for four frames before it launches. It is the cheapest thing in the file and it is the difference between four squares appearing and four squares being thrown.
Each shadow arrives two frames after the piece it belongs to and settles from soft to tight. Parts of a thing do not land at the same instant, and neither does the light.
One light source, top-left, obeyed by every gradient, rim and shadow. Four pieces lit from four directions is the fastest way to look machine-assembled.
The lock is an event: the assembly punches down, a ring of light expands out of it, and the mark rotates to its diamond with a small counter-rotation at the end.


