LocalLimits HQ ad
- Size
- 1920×1080
- Frame rate
- 30 fps
- Length
- 45s
Forty-five seconds as ten short films with an arc, each on an exact frame.
Make your own product ad video
A ten-scene product story — problem, reveal, proof, one number, end card — which is the shape most ads are trying to be. Say a sentence like the one below and your agent writes you a different one — free, in your browser.
Say this to your agent
>The ten-scene story: problem, reveal, proof, one number, end card.
Or ask for a different one
Not settings — each one builds something else.
>The same story but half the length, four scenes.
>An ad that opens on the number and works backwards to the problem.
>The same structure for a physical product rather than software.
What it worked out on its own
The scene table IS the edit: a name and a start frame each, with every scene reading its own local frame, so moving one is changing one number.
Springs give an arrival its feel but never decide when it happens. At this length, timing that drifts four frames a scene has drifted a second and a half by the end card.
The hero scene — which limit binds — sits at 60% of the running time and gets more frames than any other, because it is the thing the viewer has to remember tomorrow.
A ten-tick slate along the bottom makes a long piece feel structured rather than merely long.


